3DS Max VTA exporter release!Wed, May 20th, 2009 @ 00:57
Thanks to those who volunteered to test-drive the beta of my VTA exporter. No bug reports came back and all said they had successfully managed to get their face animations working so I figure we’re good for general release!
I’ve written up some rough instructions on how to use it here but basically it’s exactly the same as Cannonfodder’s exporter. The main difference is that you don’t have to delete a lot of stuff before export – just make sure you have the bones and morphed mesh selected and off you go.
Feel free to email me any pics/demos of any models you got working with it! 🙂
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