Yes I’m still here…Thu, April 22nd, 2010 @ 13:32
It’s been over 6 months since I last made a post here. I’m assuming most people had assumed I’d been crushed by stampeding moose.
Actually since last August it’s mostly been two things keeping me from doing more updates – a new job which keeps me extremely busy and I’ve been working almost entirely on Ham and Jam which I hope we’ll be able to release soon.
Regarding the plug-ins and other modding projects, there are some things going on but a lack of free time has meant that updates aren’t as rapid as usual.
A couple of “ongoing” things:
- I’ve been looking into adding XBox360 support to VTFLib/VTFEdit.
- I’ve tested the VTF extensions with Windows 2008R2 (people asked for support) and need to update the installer.
- I’ve been adding support for multiple meshes in the VTA exporter. It’ll make face/mouth cavity animation easier.
- Still trying to figure out a good algorithm to try and recreate smoothing groups in the SMD importer. I’m thinking edge/normal matching and neighbour trees.
All the above are “when I can find the freetime” so don’t hassle me about it please.
Finally people have been asking about versions of my plug-ins for 3DS Max 2011 – just use the 2010 versions. They’re compatible.
Responses to “Yes I’m still here…”
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