Yeah I know, I’m late…Sun, May 3rd, 2009 @ 02:26

Sorry folks. Not been posting at all of late due to some major upheavals in my life of late. 🙁

I’ve been getting a lot of email of late about my plug-ins and 3DS Max 2010 and the fact they don’t work – yes, I know.

Thing is, every time Autodesk release a new version of Max is means I need access to its SDK to recompile the plug-ins. I’ve been lucky in the past that through my professional associations I’ve been able to get access fairly easy but no-one I know is currently using Max 2010. As I’m not a student and don’t have the $3500 to buy a copy myself you’re just going to have to wait a while.

It’s also a bit of a task porting everything to new versions. Max 2010 requires Visual Studio 2008 which I need to run side-by-side Visual Studio 2005 and I need port and test all my code so it can be compiled and works in four different version of Max as well as 32-bit and 64-bit. As efficient as I try to make my code, it’s no easy task maintaining eight versions of each plug-in.

Oh and the VTA exporter – I got a very crude version working for Max 9 working which should be easy enough to port to other versions. It’s very rough around the edges and isn’t very user friendly but it does work – I used it for all the face flexes in the Ham and Jam player models.

Comments are closed.

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close