I’ve now finished a face-flex vertex animation (VTA) plug-in for 3DS Max 9 onwards and so far, with what limited testing I’ve done it works! 🙂
I’d like to get some of you guys to test it’s for me before I make an official public release so if you’re making character models with custom/new face flexes and using Max 9, 2008, 2009 or 2010 let me know and I’ll send you the plug-in for testing.
The offer only applies to those who know what their doing – I’m not going to teach anyone how to flex rig a model. The assumption is you already know how to do it but are still using Max 5 – 8 and Cannonfodder’s plug-in.
Oh, and in case you missed it I updated all my other Max plug-ins for 3DS Max 2010.
I’ve made an update to the 3DS Max VTF Importer plug-in to add support for Max 2009. While I was at it I took the opportunity to re-write some bits of the code and stick some optimisations in. Not much but every little helps.
If you’re installing this new version please make sure you delete the old plug-in file from your Max plug-ins folder before you install the new one. It’s especially important for 64-bit Max users.