The next installment…Wed, November 26th, 2008 @ 04:18

To say I’m stressed would be an understatement of epic proportions. I seem to have so much going on right now I’m wishing the world had a giant “pause” button I could press now and then just to give myself a chance to catch up with everything I have to do. I’m starting to become a career insomniac and the pay sucks.

Anyway, I’ve managed to scrounge a few hours to look at bugs in the 3DS Max SMD Importer alpha version and I think I’ve nailed the most common one’s that people reported. I’ve also started on support for animation and so far it’s working, I just need to tidy up some code and wrap up some of the user options.

Unfortunately due to my workload I probably won’t be able to get the next update out this week as I hoped but there will be one soon.

Responses to “The next installment…”


Here… take this chill pill… oops dropped it… here you go… want a glass of water with that? 😀

Posted by spine
Thu, November 27th, 2008 @ 00:57

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