I’ve finally got around to making a Source version of my original GUIStudioMDL so now you can breathe a sigh of relief and avoid having to putz around with a command prompt or batch files for compiling your models. Like the original version its a wrapper around the original compiler.
You can get more info and download it from the GUIStudioMDL 2.0/Source page.
I’ve also made a small maintenance update to Jed’s Half-Life Model Viewer bringing it up to version 1.3.5. Its not an essential update so don’t download it unless you feel you really want to. It just fixes some minor bugs that were irritating me and needed sorting out. Download and more info on the JHLMV page.
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Responses to “One new tool, one new update”
For me there appears to be a problem with the new version. once installed, an attempt to use it brings up the error “this application has failed to start because MSVCR71.dll was not found. Reinstalling the application may fix this problem.”
Since there doesnt seem to be a MSVCR71.dll in the directory i dont know how to fix it.
Hmm, thats odd – When I compiled it, i included all the LIB code as static so it shouldnt rely on any external DLL’s at all.
Easiest solution is to download the missing file from http://www.dll-files.com/dllindex/dll-files.shtml?msvcr71 and place it in the same folder as the EXE.
Hey, I was wondering.. Is it possible to port HLMV to Linux? It doesn’t load with WINE or Cedega, so I can’t check stuff while I’m on linux.
Yes and no is the answer to that
HLMV 1.25 was originally written using Mete’s own mxtk cross platfrom GUI library but it was discontinued ages ago and has no support or even documentation now.
In theory 1.25 could be ported to Linux, but my version uses a number of Windows specific features which would have to be totally re-written to make them work under Linux – although the drawing code is pretty platform independant.
Making it truely cross-platform is beyond my humble coding skills although I am pro Linux and wish a version for that OS was simpler to make. Im suprised it doesn’t run under Wine though.
I hate to be a dick about this, but is there any chance you could make an archive download option of your HLMV available? Not everyone likes installers, and it’s nice to have the choice.
LOL. Only two people have ever complained about it being an installer – and in both cases it was you so the “not everyone” is hardly a valid comment now is it? ;o)
Yeah, that’s what I thought. I was surprised it didn’t run myself, as HL and HL2 run (though not overly well.. The kernel’s direct rendering is a bit iffy, and the ATI drivers never work for me), but HLMV simply refuses to open. I’m trying to stick with linux as much as possible, but it’s hard when a lot of what I do requires HLMV and such.
Well, I was referring to advanced computer users in general. I can think of several people that I know that share my preferance. Then there’s the open source community. Most open source software doesn’t involve an installer unless necessary, as you undoubtedly know. Your friend Nem seems to have picked up on this, I wish you would.
But if I’m the only complaining, then I might as well stop. I can’t argue with a lack of demand.
Also, just so we’re clear, I have the utmost respect for your work, and don’t want to seem ungrateful. I just have this habit of piping up when something doesn’t sit right with me.
Oh, and it’s technically only one person that’s complained. 😛
When i try to give it StuidoMdl.exe, or GameInfo.txt, it doesn’t understand it.
It keeps saying it can’t find it.
Hey man love your idea on the GUIStudioMDL 2.0!!! Thing is I am having a problem with it… no matter what I do I cant set the gameinfo.txt file and the studiomdl.exe file… tells me the are both invalid or out of date… I dont get it either all I am trying to do is create an add on map for HL2. If ya have any thoughts on whats going on can ya fill me in!!!
Its fixed now. Downloade the 2.0.1 update from the GUIStudioMDL 2 page.
Woo! Good work man! 🙂
Posted by Ash
Sun, June 26th, 2005 @ 05:44