Team Fortress 2 still around?Sat, December 11th, 2004 @ 06:37
I was looking through the Source SDK C++ files and came across a whole bunch of references to TF2. Not that I really played TF1 much, but certainly I dont remember rideable guns, a mini-map or isometric commander view.
"const.h" MOVETYPE_ISOMETRIC, // For players -- in TF2 commander view, etc. "c_baseplayer.h" // Returns the view model if this is the local player. If you're in // third person or this is a remote player, it returns the active // weapon (and its appropriate left/right weapon if this is TF2). "death.cpp" // It should be positioned by TF2/HL2 separately, and TF2 should // position it according to the minimap position "activitylist.h" //=========================== // TF2 Specific Activities //=========================== REGISTER_SHARED_ACTIVITY( ACT_RIDE_MANNED_GUN );REGISTER_SHARED_ACTIVITY( ACT_OVERLAY_SHIELD_UP );REGISTER_SHARED_ACTIVITY( ACT_OVERLAY_SHIELD_DOWN );
Well thats just some of them, theres a whole stack of them really. Does this mean TF2 isn’t actually dead?
Comments are closed.
The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.