Sep. 12, 2004 @ 19:34
HLMV 1.3

Half-Life Model Viewer 1.3 released. Opens GCF, BSP, WAD and PAK files. Nuff said…

Responses to “HLMV 1.3”

I was worried you wouldn’t update your programs after that hard drive died. 😛

I’m wondering if you have any intention of messing around a bit with the renderer. Right now the static lighting can be a bit of a nuisance, especially with Chrome textures. I think it would be better to have a light source that moves with the camera, like Milkshape’s does. Chrome textures look different in HLMV, then the way that they look in Milkshape, or in Half-Life.

Also, thanks for simply putting the files in the zip file, and not just having the installer in there. I think I left a comment in the last release about this. It bugged me. 😛

It’s often the details that make the whole what it is…

Posted by Ambient.Impact
Tue, September 14th, 2004 @ 07:34

Simply phenomenal work…
Once again, you have made this the indespensible ( sp? ) tool for working on any Half-Life mod. I’ve worked a lot in TFC, and dabbled in DoD… and I find that your work is bar-none the best around.

Thank you, so so very much. 🙂

Posted by HappyFunball
Thu, September 30th, 2004 @ 17:12

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