Aug. 27, 2004 @ 13:44
Before you even bother, don’t e-mail myself or Ryan Gregg for help regarding getting access to the files in the HL2 preload GCF file.
We’re not interested.
Related posts
Aug. 7, 2004 @ 12:37
If anyone knows about bone creation in the 3DS Max SDK, more specifically how to emulate MAXScripts BoneSys function, let me know.