XSI ExporterMon, March 29th, 2004 @ 02:03
I tried Softimage|XSI for Half-Life 2 for the first time yesterday. It was a lot like banging you head against a brick wall – most pleasurable when over.
Needless to say its more crippled than Stephen Hawkins and I was mighty annoyed that it supports bugger all import formats.
Anyhew in an attempt to make it a little easier to save and reuse all those models I made for the original Half-Life engine I knocked up an XSI 3.0 export plug-in for Milkshape3D.
Its a beta. Please break it and tell me how you did it. It helps me fix things.
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