Finally after all these years I managed to write a program in C++! 🙂 Well, “wrote” in its loosest terms as it was more of a hack using a code example as a shell. Anyway lets not fuss over details…
Point being, I managed to write a decent bloody POV-Ray 3.5 exporter for Milkshape 3D so now I can actually render decent previews of my 3D models without all the 3D Studio Max/Brazil gits gloating over their nice diffuse lighting renders.
Anyhow, you can download a copy of the plugin from the 3D/Games section – theres even a tutorial included! Oh and its donationware so chip in a buck or two. Ta.
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