As I hinted at in my previous post, I’ve made some changes to my 3DS Max SMD Exporter in collaboration with Shawn Olson and Hunted Cow Studios. This is not a game-changing update but it adds a few features that were specifically asked for.
Here’s a list of what’s new.
- Fixed issues with the options dialogue and added tool-tips to help explain features.
- The exporter will use the name of the material applied to the mesh if no diffuse texture is loaded.
- Meshes flagged as un-renderable will export their node but not their mesh. Useful for CAT rigs.
- Keyframe only and Bookend modes for specialised animation exports.
- Re-wrote the MaxScript interface from scratch. Example in the MaxScript folder.
Note: This update does not work with 3DS Max 2012! Support for that version is coming very soon. Promise!.
- 3DS Max SMD Exporter version 1.6
And with that, I’m off on my holidays. Tootle pip!
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Responses to “3DS Max SMD Exporter Update – version 1.6.”
I am meadows has to make a lot of donation because that you made and really great
Waow nice very nice (^_^)
C’mon… C’mon… C’mooooon… :'(
I’m dieing for those plugins. I check this page everyday.
I really value your incredible and uninterested, and valuable work.
Thanks in advance. 🙂
Using Max 2011
WBExport() isn’t recognized (supposed to bring up options? per maxscript sample)
Using 3dmax export selected process exporting as smd doesn’t bring up the options dialog.
@Frstrm It won’t bring up the options dialog, just lists all the parameters if your using the Maxscript listener. The Maxscript interface is meant to set all the options for you, not allow user interaction.
@Jed ty
I found the issue…
IF you use the maxscript interface to set the options, you can no longer get the dialog to come up. It gets turns it off.
example.
1. WBSMDExport FileName true 0 false 0 0 false false false false – reference
2. WBSMDExport FileName true 1 false 0 30 false false false false – animated
3. exportFile FileName selectedOnly:true using:theClasses[index]
if you use #3 first you will get the options dialog as expected.
AFTER using #1 or #2, #3 will no longer bring up the dialog options.
Any possible fix for this?
How long I must wait ? 🙂 I need this plugin to 3d max 2012 😉
Hello.
3ds max 2012 support is very needed now.
When will you relese those plugs?
Hello I liked a lot what you created.
These magnificent your realizations (^_^)
questions ? Can one make it also for sniper elite
Posted by mmsk
Mon, May 2nd, 2011 @ 10:46