I finally stumped up the cash for the Steam Silver Package and got the CS:Sauce SDK tonight. Not too bad although rather spartan but I did play around with the sample player model content files. Combine that with the SMD conversion program I wrote last night and Milkshape3D and…
- Stalking through the offices.
- Laying down the law.
- covering the entrance.
- Going Rambo.
First custom CS:Source player model???
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Responses to “Woot! Custom CS:S player model :)”
It is possible to make such with v_models?
Yeah, same technique for all models. Of course you actually need the relevant animation and QC files but in principal its no different than for HL1.
Very cool model, damn i can hardly wait for DoD:Source
you need to turn on aa 🙂
Posted by steven_m64
Sat, November 13th, 2004 @ 07:03